Showing results 401-410 of 517 for cast
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Article
D. Rose, et al., 2014
In this article, the authors explore a changing educational and technological landscape that will radically change for the better how learners with "print disabilities"—people with dyslexia, for example—will learn in the near future. ...
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Article
N. Strangman, et al., 2003
Graphic organizers are introduced and defined as graphic or visual displays that depict the relationships between facts, terms, and/or ideas within a learning task. Various examples of graphic organizers are covered, including applications …
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Policy Brief
J. Karger, 2005
The legal provisions in IDEA ‘04 and NCLB associated with access to the general education curriculum for students with disabilities, how these provisions intersect with one another, and how these provisions translate into educational …
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Policy Brief
J. Karger, 2004
Case law and administrative proceedings following the 1997 reauthorization of IDEA are analyzed in order to ascertain how the statutory requirements associated with access, involvement, and progress have been interpreted by courts and …
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Policy Brief
J. Karger, 2004
Through the interrelationship between the statutes, this paper addresses the legal provisions in IDEA ’97 and NCLB associated with access to the general curriculum for students with disabilities and how these provisions translate into …
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Article
S. Stahl, 2004
The federal No Child Left Behind Act (NCLB) of 2001 and the Individuals with Disabilities Education Act (IDEA) of 1997 mandate increased expectations and accountability for a diverse range of students to access, participate, and progress …
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Video
National AEM Center at CAST, 2023
Build an understanding of how accessibility applies to educational materials, including what makes a material accessible across the widest range of learner variability.
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In collaboration with the EASEL Lab (Ecological Approaches to Social Emotional Learning), CAST is developing a customized eportfolio to support after-school educators in implementing a social-emotional learning (SEL) curriculum.
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Through this project, a competency-based Outdoor Recreation pathway will be developed within the existing Career & Technical Education (CTE) programming in the region. Additionally, extended learning opportunity content will be developed with the Outdoor Recreation competencies to create work-based learning opportunities for students that don’t have access to CTE programs.
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The Virtual UDL Video Club is a unique professional learning opportunity for educators to collaborate to design engaging, accessible, and challenging learning environments for all students, particularly students who have been traditionally marginalized.