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  • Screenshot of the CORGI Google App

    2018–2022

    This project extends a CAST/SRI Google App-based curriculum and technology innovation called CORGI (Co-Constructing Learning using the Google Interface) to improve STEM learning and higher order thinking for middle students with learning disabilities and their typically developing peers in general education STEM courses.

  • Science Notebook tool screenshots

    2015–2020

    Science Notebook in a Universal Design for Learning Environment (SNUDLE) is a digital solution to support the active science learning of elementary school students, including those who have difficulty reading and writing or are otherwise unmotivated for science learning. UDL is leveraged as the design framework so that construct-irrelevant barriers to science learning are actively lowered through the provision of support, and just-in-time scaffolding is provided to support the process of active science learning and, specifically, the effective use of science notebooks. This current Goal 3 project is a replication study that builds on the positive outcomes from a prior efficacy trial.

  • Teacher, student and beakers

    2015–2020

    A suite of implementation tools and professional learning resources for scaled and effective use of CAST’s evidence-based Science Notebook in a Universal Design for Learning Environment (SNUDLE).

  • Teacher viewing Writer's Key progress monitoring screen.

    2017–2020

    A research project to develop and evaluate the impact of a writing professional learning ecosystem to support the needs of 7th and 8th grade teachers to provide more effective writing instruction to students with high-incidence disabilities in preparation for college and career.

  • Woman working with one of the I-SMART maps

    2017–2020

    The goal of the I-SMART project is to develop rigorous, universally designed science assessments for students with significant cognitive disabilities and any students who are not meeting grade-level standards.

  • Photo of young people working on a construction site

    2016–2020

    CEE-STEM will provide young people who have often struggled in traditional schools with a personalized, universally designed way to build foundational knowledge, demonstrate their learning, explore and engage in potential STEM career pathways of interest.

  • Productive struggle at work in Partners in Motion exhibit

    2017–2019

    We are working with the Museum of Science to define and create exhibit design guidelines for eliciting “productive struggle.”

  • A sprout breaking through the pavement

    2014–2018

    Project Raise is an NSF funded project partnering with University of Massachusetts-Amherst, the Collaborative for Educational Services (CES), and the Department of Youth Services (DYS) to create an innovative new model for teaching science to incarcerated youth.

  • Screenshot of the Udio dashboard

    2012–2016

    Information about the National Center on the Use of Emerging Technologies to Improve Literacy Achievement for Students with Disabilities in Middle School project at CAST

  • Two girls at a Smartboard

    2016

    This EdTech Design Challenge and Incubator project gives high school youth the opportunity to immerse themselves in design thinking, cutting-edge technology and the innovation economy, allowing them to discover new talents and interests beyond the narrow confines and literacies valued in school.

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