CAST, the University of Kansas’s Center for Research on Learning, and the National Association of State Directors of Special Education have partnered on a five-year initiative to research how online learning can be made more accessible, engaging, and effective for K-12 learners with disabilities.
Science Notebook in a Universal Design for Learning Environment (SNUDLE) is a digital solution to support the active science learning of elementary school students, including those who have difficulty reading and writing or are otherwise unmotivated for science learning. UDL is leveraged as the design framework so that construct-irrelevant barriers to science learning are actively lowered through the provision of support, and just-in-time scaffolding is provided to support the process of active science learning and, specifically, the effective use of science notebooks. This current Goal 3 project is a replication study that builds on the positive outcomes from a prior efficacy trial.
This EdTech Design Challenge and Incubator project gives high school youth the opportunity to immerse themselves in design thinking, cutting-edge technology and the innovation economy, allowing them to discover new talents and interests beyond the narrow confines and literacies valued in school.
CEE-STEM will provide young people who have often struggled in traditional schools with a personalized, universally designed way to build foundational knowledge, demonstrate their learning, explore and engage in potential STEM career pathways of interest.
Information about the National Center on the Use of Emerging Technologies to Improve Literacy Achievement for Students with Disabilities in Middle School project at CAST
The AEM Center is a resource for education stakeholders that provides support for the procurement and use of accessible educational materials. In addition, the AEM Center provides support for the use of AEM in early learning, higher education, and workplace settings and has extended its reach to include educational materials that are first developed and distributed in digital formats.
- Page 2 (current)